
Pavvilion (MVP)
As an intern for the Cornell Tech Policy Lab, alongside a small team of students, we were tasked to create a new social media app geared towards college students. As a head designer, I helped create Pavvilion, a centralized platform for students to find opportunities, meet people with similar interests, and find clubs and organizations on campus.
The Problem
Students at Cornell have trouble learning about clubs and finding like-minded peers. They are overwhelmed by the hundreds of clubs and events. This is difficult because:
Campus Groups is too confusing
Clubs use different platforms to share their updates
Clubfest is giant and hard to navigate when it does occur
The Solution
A platform that consolidates everything club-related. This includes club info, members, recruitment timelines, and events. This allows students to prepare themselves for club fests, and truly find what they're looking for on campus.
Features
Information Board
Explore new items and send out messages to the entire campus community. Learn about opportunities from one place. Share events with a broader audience to increase attendance. Sort by interests to learn about what's trending on your campus
Profiles
A simple way of consolidating information that was scattered across multiple platforms. The profile page makes it easy to find recruitment information, upcoming events, previous posts, a description of the club, and a list of the members.
Events: Get Involved on Campus (Coming Soon)
Find events that the user might be interested in, both within their clubs and public events. Provides opportunities for spontaneous interactions, sorts content by interest, creates approachable chances.
Role & Timeline
With my co-designer we worked on all aspects of the design, discussing each of the different pages and the best ways to approach them. I helped solidify the visual design styles, branding, and UI later on in the project. Pavvilion has been developed in phases — the MVP, Iteration 2, and Iteration 3 before the full release — in order to make sure that we have the chance to iterate on our work based on user feedback. We've conducted user interviews, iterated on feedback, and continue to hold the end-user in mine while creating.
Once our team decided on a final visual style, we created a design system with colors, typography, buttons, icons, logos, and UI elements. This allowed us to keep a cohesive design as we made new frames.

Final Design
This is the final design we agreed to for beta testing. Soon users will be uploading their own content and we can see how the design needs to adapt and grow. I can't wait to see what new problems can be solved with our design!
